Social & Settings
Friends, private messages, personal preferences, custom join/leave messages, and democratic time controls.
Friends and private messages
Friends
/friends manages requests, lists, removal, friend-formatted messages, and profile details.
Direct messages
/msg <player> <message> and /reply <message> work through the shared private-message system.
Private messages require both players to be authenticated. Muted players cannot send them, and each recipient can close DMs in settings.
Personal settings
| Section | Controls |
|---|---|
/settings general | Chat, notifications, and whether private messages are closed |
/settings gameplay | Coordinates, scoreboard, Squaremap visibility, and Safe Drop |
/settings mechanics | TPA, homes, player warps, and time-vote preferences |
/settings profile | Level, rewards, playtime, skins, statistics, and join/leave message editor |
Join and leave messages
Players at main Level 10 or higher can set formatted join and leave messages with /setmessage join [message] and /setmessage leave [message]. Add reset to restore the default.
Time and weather votes
Duration
Votes remain active for 60 seconds.
Pass requirement
A normal pass needs yes votes equal to 50% of current online players.
Instant pass
At 80% support, the result can apply immediately.
Starting a vote automatically adds the starter’s yes vote. The standard vote-start cooldown is five minutes.