TomeSMP Player Guide

Social & Settings

Friends, private messages, personal preferences, custom join/leave messages, and democratic time controls.

Friends and private messages

Friends

/friends manages requests, lists, removal, friend-formatted messages, and profile details.

Direct messages

/msg <player> <message> and /reply <message> work through the shared private-message system.

Private messages require both players to be authenticated. Muted players cannot send them, and each recipient can close DMs in settings.

Personal settings

SectionControls
/settings generalChat, notifications, and whether private messages are closed
/settings gameplayCoordinates, scoreboard, Squaremap visibility, and Safe Drop
/settings mechanicsTPA, homes, player warps, and time-vote preferences
/settings profileLevel, rewards, playtime, skins, statistics, and join/leave message editor

Join and leave messages

Players at main Level 10 or higher can set formatted join and leave messages with /setmessage join [message] and /setmessage leave [message]. Add reset to restore the default.

Time and weather votes

Duration

Votes remain active for 60 seconds.

Pass requirement

A normal pass needs yes votes equal to 50% of current online players.

Instant pass

At 80% support, the result can apply immediately.

Starting a vote automatically adds the starter’s yes vote. The standard vote-start cooldown is five minutes.