Economy & Markets
How currency, dynamic prices, job sales, land purchases, warps, and team costs fit together.
Primary currency
Market sales, warp fees, and team creation use the Vault-backed currency shown as Balance or $.
Claim currency
Land expansion is separate: 1 Diamond = 100 claim blocks.
Team configuration
Some team changes use the team system’s shard balance, including tags and PvP settings.
General sell market
The /sell market handles a focused set of valuable resources. Every eligible item has a base price, then receives its current market multiplier.
| Item | Base value |
|---|---|
| Diamond | 15 Balance |
| Diamond Ore | 15 Balance |
| Deepslate Diamond Ore | 15 Balance |
| Diamond Block | 135 Balance |
| Netherite Scrap | 50 Balance |
Price movement
Every 30 minutes, each general-market item independently rolls either a 1–15% decrease or a 1–10% increase. Every job-market item independently rolls a 1–30% decrease or a 1–10% increase.
Job markets
Lumber market
Sells logs, wood, Nether stems, hyphae, and mushroom stems. Planks are not accepted.
Read the Jobs guideFarmer market
Sells farm produce and grants Farmer job XP when produce is sold. Farmer unlocks at main Level 5.
Read the Jobs guideMiner market
Sells certified drops earned from naturally broken ores while Miner is active. Placed blocks cannot generate sellable Miner stock.
Read the Jobs guideImportant costs
| Action | Cost or return |
|---|---|
| Create a player warp | 500 Balance |
| Delete a player warp | 250 Balance refund |
| Create a team | 1,000 Balance |
| Delete a team normally | 50% creation-cost refund + remaining team bank |
| Full team refund | 100% creation cost during first 24 hours + remaining bank |
| Buy claim blocks | 1 Diamond per 100 blocks |
| Change team tag | 50 Team Shards |
| Change team join mode | 50 Team Shards |
| Toggle team PvP | 25 Team Shards |